Images & 360 Video from 22 March Virtually Real Environments Tate Exchange

Images from the Virtually Real Environments,  Digital Maker Collective event at Tate Exchange, Tate Modern on 22 March 2017, see the Programme on 22nd March 2017

'Explore the boundaries of physical and virtual space, new worlds and spatial narratives' see a 360 video view inside the Basecamp below:

This was the final of four sessions at the Tate for this years programme and was a another great success.

Digital Maker Base Camp

A space to develop agile and experimental projects led by members of the Collective & Guests. The camp evolved and responded to themes, public interactions.

MACHINE-MIND (Walk through the mind of a robot)

DIGITAL AIR (Kinetic art playing with air)

BIO FEEDBACK (Sensors, microcomputers and biofeedback devices) below 360 video inside the Maker Basecamp

SEN5.0 (Interactive project activated through the public's movement)

360 Video of interactive project activated through the public's movement

Exploring mixed reality with the Holo Lens

DISCUSSIONS & TALKS (Informal Talks with Freyron Collective)

VR EXPLORERS (Explore four different environments in VR) & MONITOR (Artwork distorts a video longer you look at it)

360 Video from Tate Exchange event, between the BaseCamp & Tech Cluster spaces

Camp - Guest Collaborations

IMAGINING TECHNOLOGY:


Create new machines and examine works from Tate’s collection, with BA Fine Art Wimbledon College of Arts

VR GAME JAM:
Come and join students from London College of Communications (LCC), Games Design & help design and build a VR game in an afternoon

Tech Cluster GUEST SECTOR DEMOS 

NEXUS demonstration Augmented Reality work

NEXUS demonstration Augmented Reality work


ARCHER’S MARK: Notes On Blindness, INTO DARKNESS

Introduction to SGO - editing and effects software in TV, Film and Virtual Reality

Tech Cluster Symposia

VR SYMPOSIA VIRTUAL SPACE - Mapping new virtual and augmented heterotopias, with Peter Maloney (UAL Organiser) & guests: Ken Wilder, Chelsea: Virtual Lascaux, Patrick Morgan, Room One VR: Home & Virtual Audio, Happy Finish: Tate Modern 360Films

WONDER WALL

3D DRAWING

A chance to try out using a 3D Pen, below 360 video of the Wonder Wall area

ONLINE LISTENING PLATFORMS WITH ROUNDED RADIO

Challenge and explore listening experiences

SPACE INTIMACY Space Intimacy challenges the public to abandon their own personal borders by being fully immersed in somebody else's mind.

Projects Space

RE-ANIMATING MATERIALITY THROUGH SOUND A special session devoted to looking at creative combinations of SOUND, MATERIAL, DIGITAL and ANALOGUE

THE NEW TERRITORIES Creating and exploring virtual environments with the staff and students of Central Saint Martins

That's all the Digital Maker Tate events for this phase of the Tate Exchange, please keep a look out for our next event/s.

  

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